⚙️ Items | Custom Items
In this section you will find detailed information about the available items, as well as instructions for creating customized menu items.
Items
Item | Material
Material name (
DIAMOND).BaseHead (
basehead-base64).Minecraft Texture (
texture-<id>) - Theidis what's afterhttps://textures.minecraft.net/textures/HeadDatabase (
hdb-<ID>).ItemsAdder material (
itemsadder-namespace:name)Oraxen material (
oraxen-oraxen_item_id)BreweryX material (
brewery-<brewName>:<quality>)ExecutableBlocks material (
executableblocks-id)ExecutableItems material (
executableitems-id)MMOItems material (
mmo-<type>:<id>)MythicMobs material (
mythicmobs-id)QualityArmory material (
qualityarmory-id)
Supported material values:
Item | ItemFlags
There is an item_flags: section where you can add the necessary flags for your item.
Custom Items
In this section you will be able to create your customized items. Each item you add in this section must have a different name.
Section
For the custom items section, you will need to create a name identifier for the item, as shown in the following example: 'close'.
Slots
In this section, you can specify in which slots the articles will be created. Below are some examples of how to assign articles to different slots:
You can use these formats to customize item locations according to your needs.
Actions
Actions allow you to execute console commands, send messages, send titles, send messages in the bossbar and even use mini message
Prefix
Description
[message]
If the prefix is [message] and the player is not in parkour (or is a new player), a message is sent to the player.
[command]
If the prefix is [command] and the player is not in parkour, a server command is executed. You can use placeholder like %player_name% to get the player's name
[player]
If the prefix is [player] and the player is not in parkour, a chat action is performed for the player
[sound]
Send a sound to the player, add volume, pitch using ;
[broadcast]
Send a global message, to all connected players
[close]
Close the player's inventory
[openmenu]
You will be able to open an inventory menu using its section name in menus.yml
[title]
Uses the format Title;Subtitle;fadeint;stay;fadeout
[actionbar]
It will allow you to send a message in actionbar.
[minimessage]
It will allow you to send the minimessage format that will be sent to the player.
https://docs.advntr.dev/minimessage/format.html
[minibroadcast]
It will allow you to send the mini-message format to all connected players. https://docs.advntr.dev/minimessage/format.html
[log]
It will display a message on the server backend.
[firework]
Launches a firework with the desired configuration
[firework] colors=RED,BLUE;fade=WHITE;type=BALL_LARGE;power=2;flicker=true;trail=true
[permission]
Adds permissions to the player (Requires Vault)
[!permission]
Remove player permissions (Requires Vault)
[nextpage]
Next page (Only functional for page system)
[previouspage]
Previous page (Only functional for page system)
Sub Actions
Examples:
It is important to maintain the space between chance and action.
[chance=50]
Add chance to your action
<delay=20>
Add a delay to your actions.
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