Last updated
Last updated
In this section you won't be able to add new items to the menu, only edit the current ones. If you want to add more items use the section
Material name (DIAMOND
).
(basehead-base64
).
Minecraft Texture (texture-<id>
) - The id
is what's after https://textures.minecraft.net/textures/
(hdb-<ID>
).
material (itemsadder-namespace:name
)
material (oraxen-oraxen_item_id
)
Supported material values:
There is an item_flags: section where you can add the necessary flags for your item.
In this section you will be able to create your customized items. Each item you add in this section must have a different name.
For the custom items section, you will need to create a name identifier for the item, as shown in the following example: 'close'.
In this section, you can specify in which slots the articles will be created. Below are some examples of how to assign articles to different slots:
You can use these formats to customize item locations according to your needs.
Actions allow you to execute console commands, send messages, send titles, send messages in the bossbar and even use mini message
Remember that you can use placeholders in any action. For example %player_name%
.
Examples:
It is important to maintain the space between chance and action.
Remember that to execute an action, you can read to find out which one you need. For more information you can read
Prefix
Description
[message]
If the prefix is [message] and the player is not in parkour (or is a new player), a message is sent to the player.
[command]
If the prefix is [command] and the player is not in parkour, a server command is executed. You can use placeholder like %player_name% to get the player's name
[player]
If the prefix is [player] and the player is not in parkour, a chat action is performed for the player
[sound]
Send a sound to the player, add volume, pitch using ;
[broadcast]
Send a global message, to all connected players
[close]
Close the player's inventory
[openmenu]
You will be able to open an inventory menu using its section name in menus.yml
[title]
Uses the format Title;Subtitle;fadeint;stay;fadeout
[actionbar]
It will allow you to send a message in actionbar.
[minimessage]
It will allow you to send the minimessage format that will be sent to the player.
https://docs.advntr.dev/minimessage/format.html
[minibroadcast]
It will allow you to send the mini-message format to all connected players. https://docs.advntr.dev/minimessage/format.html
[chance=50]
Add chance to your action
<delay=20>
Add a delay to your actions.
In this section you will find detailed information about the available items, as well as instructions for creating customized menu items.